This small set of tunnels and caverns south of Evenhold is the property of the Guild of Free Adventurers which uses the site as a training area for inexperienced members. The natural caverns that snake down through the coastal bluff have been partially refined into corridors, crude cells, and a handful of finished chambers, and are kept stocked by the guild with a variety of aggressive creatures for adventurers to fight. The cave ultimately exits onto the rocky shore of a small, hidden cove known to be frequented by pirates. Those wishing to enter the cave must be approved by the guild's Knight Marshal.
Nearby features
- House on Eamon Ridge, 1.1 miles east-northeast
- Old Main Hall, 4.2 miles north-northwest
- Encounter: The Bookworm, 5.0 miles north-northeast
- The Zyphur Riverventure, 5.2 miles east-northeast
- Eamon Deluxe Demo Adventure, 6.9 miles southeast
- The Ice Cave, 7.9 miles north-northeast
- Dodge, 8.1 miles southeast
- Daemon's Playground, 8.2 miles north
- Old Mill, 8.8 miles north
- Beginner's Cave II, 8.8 miles east
Contained features
- Bookworm 3-D, 1.0 miles south-southwest
- Enhanced Beginners Cave, 1.0 miles west
- The Beginners Cave, 1.0 miles north
- The Caves of Eamon Bluff, 1.3 miles northwest