While fishing on the banks of a broad lake far south of the Main Hall, you encounter a band of men rowing their boat toward you; their leader hails you and says his kingdom is in desperate need of the services of a great adventurer like yourself. You decide to join their party and travel back across the lake with them to their kingdom which lies near the foot of Mount Eilaak, a high peak visible in the distance.
When you arrive you're met by King Argas who describes the problem: the kingdom's animals have inexplicably gone berserk, attacking and killing people on sight, and the wizard who was seeking a solution — Master Wrenhold — has lost his life-orb and now lies near death. The king promises you gold and a rare Elven weapon in exchange for your help in finding a solution. You're escorted to the base of Mount Eilaak to begin your investigation.
Nearby features
- Iravaan, 2.6 miles north-northwest
- Savid, 10.3 miles southwest
- Tuinn, 17.1 miles southwest
- Freth, 19.1 miles west
- The House of Secrets, 34.1 miles north-northwest
- The Deep Canyon, 46.3 miles north
- Hythe, 49.7 miles north-northwest
- Hogarth Castle, 50 miles north
- Hogarth, 52 miles north
- Priests of Xim!, 52 miles south-southeast