The Main Hall's outer chamber is a lively space just inside the front doors, a public antechamber where applicants, petitioners, tradesmen, and other visitors can mingle with members of the Guild. It's also the domain of the burly beadle who keeps order, vets prospective members, and gatekeeps access to the inner chambers.

The guild's outer chamber is a wide, smoky anteroom alive with the boisterous laughter and drunken singing of dozens of merry visitors. Cocky prospective members sprawl at rough tables or crowd against the small bar along the east wall; a smaller contingent of grey-haired veterans are engrossed in earnest discussion around the hearth to the west. Several others are engaged in a noisy brawl to the delight and cheers of onlookers.

The room itself is broad and warm, with a flagstone floor and a low vaulted ceiling blackened by torches. One pair of double doors exits south to the town square, while another pair, ornately decorated and bearing the image of a standing dragon, leads north to the interior of the guildhall. Next to the inner doors is a cubbyhole with a desk, and a sign that reads, "register here or else!"